BIM/Arch development news articles from Yorik's blog

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thomas-neemann
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Re: BIM/Arch development news articles from Yorik's blog

Post by thomas-neemann »

yorik wrote: Mon Jan 11, 2021 3:10 pm
wonderful, if i understood it correctly, the speed problem with techdraw is now solved
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Re: BIM/Arch development news articles from Yorik's blog

Post by cad1234 »

yorik wrote: Mon Jan 11, 2021 3:10 pm
GREAT NEWS!!! MANY THANKS!!!
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Re: BIM/Arch development news articles from Yorik's blog

Post by ragohix769 »

OMG, Yorik what a massive update!! :shock: 8-) :D

Thanks to you and all involved for this magic, this is a really brillant community and FCad reflect it.
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Re: BIM/Arch development news articles from Yorik's blog

Post by cadgiru »

Great News, thanks Yorik :D
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Re: BIM/Arch development news articles from Yorik's blog

Post by yorik »

thomas-neemann wrote: Tue Sep 28, 2021 5:49 pm wonderful, if i understood it correctly, the speed problem with techdraw is now solved
Yes and no. There are several ways to work around the problem, that's what I tried to explain in the article, but in any case it is not an issue that can be magically solved overnight... All other 3D/BIM applications face the same issue, and the strategies adopted vary a lot.
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Re: BIM/Arch development news articles from Yorik's blog

Post by thomas-neemann »

yorik wrote: Wed Sep 29, 2021 9:16 am
Thanks for the feedback. In my opinion, the problem is that many people understand bim as a 3d model + 2d drawings as before.
I think you should choose 2D or 3D, but then without 2D drawings.

then still the problem remains with slow ifc files. once you have saved them as fcstd, it is faster, if the files are huge, I think converting them to mesh makes sense. that can still be referenced.

the subject of attributes is very difficult because precise and complex agreements are necessary. i think it will not prove itself in practice.
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Re: BIM/Arch development news articles from Yorik's blog

Post by paullee »

yorik wrote: Tue Sep 28, 2021 1:17 pm Hatch tool

* You select an existing object containing faces, click the tool, and the faces get filled with a hatch pattern. If the base object changes, so does the hatching.

An idea for discussion.

If Hatch can produce a patten on CutFaces of a Shape2dView.

Maybe it may be more handy if Shape2dView CutFaces can also built-in with Hatch?

Thanks :)
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Re: BIM/Arch development news articles from Yorik's blog

Post by ragohix769 »

I'm using freecad-daily, but I cannot find some of the new features listed by Yorik here.

IE: the (AMAZING) idea of the background color switch, how can be activated in BIMwb?

Image

And too horizontal and vertical meausere tools, where are?

Another question: I tried searching ACAD.PAT on the web, but not found anything. Can someone upload somewhere (or over a Telegram channel), or it's all copyrighted/proprietary material?
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Re: BIM/Arch development news articles from Yorik's blog

Post by doia »

try searching for acadiso.pat, some downloadable resources
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Re: BIM/Arch development news articles from Yorik's blog

Post by ragohix769 »

doia wrote: Sun Oct 03, 2021 5:58 pm try searching for acadiso.pat, some downloadable resources
Ok thanks, with this keyword I've found some *.pat file :-)

(but these *.pat files that I tried sadly are not working in FCAD, anyway maybe it's a permission in the PAT folder, I don't know, I'm investigating)

If select this new ACADISO.pat in techdraw for hatching, it's working. If I use the new Hatch tool in Arch, I have an error:

Code: Select all

21:15:41  Could not find pattern: HONEY
21:16:59  Traceback (most recent call last):
21:16:59    File "/usr/share/freecad-daily/Mod/Draft/draftguitools/gui_hatch.py", line 114, in onFileChanged
21:16:59      patterns = self.getPatterns(filename)
21:16:59    File "/usr/share/freecad-daily/Mod/Draft/draftguitools/gui_hatch.py", line 125, in getPatterns
21:16:59      for line in patfile:
21:16:59    File "/usr/lib/python3.6/codecs.py", line 321, in decode
21:16:59      (result, consumed) = self._buffer_decode(data, self.errors, final)
21:16:59  UnicodeDecodeError: 'utf-8' codec can't decode byte 0x8a in position 308: invalid start byte
[But maybe it's better if I fill this error problem in the proper Arch/Bim/Draft forum]
After #ElonMuskBuyTwitter I'm no more on Twitter, that's really enough :-(
=> Now you can find me here on #Mastodon: https://mastodon.uno/@opensoul - I hope more people do the same :-)
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