How do you prevent all the Bodies with errors from getting unfolded/expanded?
This is annoying behavior, to say the least.
I am working to fix an error. And all other bodies that are not being fixed yet are getting unfolded every time the project recomputes.
Is there a way to disable this behavior?
Thank you.
How to prevent Body being unfolded on Errors
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Re: How to prevent Body being unfolded on Errors
I know what you are talking about, been there, done that. I don't think you can switch it off, but you can stop all recomputing, and then recompute the object you are working on manually.
My personal workflow in such cases is to start with the first error and care for the others later. I am grateful that the auto expansion exists, because without, as it used to be, it could be very tedious to find an error in a large project.
My personal workflow in such cases is to start with the first error and care for the others later. I am grateful that the auto expansion exists, because without, as it used to be, it could be very tedious to find an error in a large project.
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Re: How to prevent Body being unfolded on Errors
I cannot disagree.
Freecad has the Report View.
If Freecad knows that there is a feature/object that is defective it should explicitly tell that on Report View. Changing the object tree status or the position of the elements is a bit of a pain to the user since the interface is always changing.
Re: How to prevent Body being unfolded on Errors
An error in the tree is a very serious thing and shouldn't be left to report view, which may be switched off. If such an error occurs, what else do you want to do except fixing it?
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