Beyond trivial supports on the main planes, the support is usually part of what makes a model parametric.
Looking for explanations of special displays in the project tree.
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Re: Looking for explanations of special displays in the project tree.
A Sketcher Lecture with in-depth information is available in English, auf Deutsch, en français, en español.
- Shalmeneser
- Veteran
- Posts: 9558
- Joined: Wed Dec 23, 2020 12:04 am
- Location: Fr
Re: Looking for explanations of special displays in the project tree.
I've studied your solution, it makes me blush at how stupid I've been. That was a perfect lesson.
Now I have another question. Is it possible to change the order in the project tree?
Now I have another question. Is it possible to change the order in the project tree?
- Shalmeneser
- Veteran
- Posts: 9558
- Joined: Wed Dec 23, 2020 12:04 am
- Location: Fr
Re: Looking for explanations of special displays in the project tree.
PartDesign_MoveFeatureInTree inside a body. But it can be a riskful action if you don't manage TNP.
Perhaps :
* Store inside Std_Group or Std_Part.
* Unstore in the wanted order.
Perhaps :
* Store inside Std_Group or Std_Part.
* Unstore in the wanted order.
Re: Looking for explanations of special displays in the project tree.
Hello @Shalmeneser
I took your template as a reference and rebuilt my workpiece, from the bottom up, piece by piece. I didn't take over all the changes, but also followed my own inspiration. Now my file is a bit bigger than your template, but that's understandable, I added also a few things - nevertheless, the current file is still much smaller than my first attempt.
At first I assumed that the colour settings would inflate the file size, but this is not the case, my last attempt showed that the fillets eat up a lot of memory, a structure with some fillets is 4 times bigger than the same structure without fillets.
However, I still have a question about the current structure that is bothering me a lot, because I like to proceed deterministically. The first element, in this case the Skt_Basis, is built on the XY_Plane and thus grows upwards in the Z-direction with positive values. There are a few elements in between that show the similar phenomenon, which I want to address, it is the case with the last element - Skt_Lagerbohrung is built on XZ_Plane (Support), and with it I wanted to create a pocket in which the sketch rotates around the Z-axis. Because the bore object is actually at a Z level of 37.5mm in my deterministic ideas, I would also have wanted to raise it via Attachment Offset/Position z. In order for my idea to work at all, I later adjusted the Map Mode of the sketch to ObjectXY and changed the setting in Attachment Offset/Position from z to y. I can still understand the last adjustment from z to y, but why did I have to change the Map Mode from ObjectXZ to ObjectXY?
.
I took your template as a reference and rebuilt my workpiece, from the bottom up, piece by piece. I didn't take over all the changes, but also followed my own inspiration. Now my file is a bit bigger than your template, but that's understandable, I added also a few things - nevertheless, the current file is still much smaller than my first attempt.
At first I assumed that the colour settings would inflate the file size, but this is not the case, my last attempt showed that the fillets eat up a lot of memory, a structure with some fillets is 4 times bigger than the same structure without fillets.
However, I still have a question about the current structure that is bothering me a lot, because I like to proceed deterministically. The first element, in this case the Skt_Basis, is built on the XY_Plane and thus grows upwards in the Z-direction with positive values. There are a few elements in between that show the similar phenomenon, which I want to address, it is the case with the last element - Skt_Lagerbohrung is built on XZ_Plane (Support), and with it I wanted to create a pocket in which the sketch rotates around the Z-axis. Because the bore object is actually at a Z level of 37.5mm in my deterministic ideas, I would also have wanted to raise it via Attachment Offset/Position z. In order for my idea to work at all, I later adjusted the Map Mode of the sketch to ObjectXY and changed the setting in Attachment Offset/Position from z to y. I can still understand the last adjustment from z to y, but why did I have to change the Map Mode from ObjectXZ to ObjectXY?
.
Re: Looking for explanations of special displays in the project tree.
The question should rather be why did you attach O-X-Z in the first place, default mode for Std Planes is Plane Face, (which works perfectly well .)
It is even in bold as a suggested mode in the dialogue.