I'm new to FreeCAD, and experiencing this problem. A face from additive helix remains floating in the body, so Part_CheckGeometry reports error The mistake can be traced up to the first step after Additive Helix (Cylinder), when I'm trying to fill the gaps, to get a solid body with threaded outer shape.
I wonder how to fix it. I can trace the badly located face, but can't remove it manually.
Many thanks to answer.
The file is located here (4mb) https://drive.google.com/file/d/1yADuid ... sp=sharing
UPDATE. I solved it myself. Draft workbench -> Draft_downgrade -> delete face -> Draft_Upgrade -> [the new Shell is fine with no errors ]-> Part Convert to Solid
Hope it will help someone.
If there are ways to evade such faults with helixes or easier solutions for errors, I will still be glad to read and try.
Alexey (Tankgunner)
Code: Select all
OS: Windows 10 Version 2009
Word size of FreeCAD: 64-bit
Version: 0.20.29177 (Git)
Build type: Release
Branch: releases/FreeCAD-0-20
Hash: 68e337670e227889217652ddac593c93b5e8dc94
Python 3.8.10, Qt 5.15.2, Coin 4.0.1, Vtk 8.2.0, OCC 7.6.2
Locale: Russian/Russia (ru_RU)
Installed mods:
* fasteners 0.3.50
* Manipulator 1.4.9
* ThreadProfile 1.81.0