#4828 PartDesign: inverse for pocket
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#4828 PartDesign: inverse for pocket
This adds an “inverse” option for PartDesign pocket feature.
Essentially this cuts away anything that is +not+ covered by the
sketch. (boolean common instead of cut.)
see englisch or german forum.
https://github.com/FreeCAD/FreeCAD/pull/4828
Essentially this cuts away anything that is +not+ covered by the
sketch. (boolean common instead of cut.)
see englisch or german forum.
https://github.com/FreeCAD/FreeCAD/pull/4828
Re: #4828 PartDesign: inverse for pocket
I would use this a lot. Thanks!
However, the name seems a bit confusing, at least in English. To me an "inverse pocket" would be the same as a "pad".
I have not thought enough about a better name, but something like "outer pocket" or "external pocket" would sound better to me.
Gene
However, the name seems a bit confusing, at least in English. To me an "inverse pocket" would be the same as a "pad".
I have not thought enough about a better name, but something like "outer pocket" or "external pocket" would sound better to me.
Gene
Re: #4828 PartDesign: inverse for pocket
Isn't this a boolean "Common"?
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Re: #4828 PartDesign: inverse for pocket
Yes.
In the UI it’s called “remove outside of profile” now.¹
The parameter is called “Outside”.
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¹ The new naming came with Adrians patch
Re: #4828 PartDesign: inverse for pocket
The PR is pretty old. Is there a particular reason why you opened this thread ?
No please. I'm in favor that boolean vocabulary is kept away from PartDesign.
Re: #4828 PartDesign: inverse for pocket
Agreed, as we don't call a Pad a Union .
A Sketcher Lecture with in-depth information is available in English, auf Deutsch, en français, en español.
Re: #4828 PartDesign: inverse for pocket
Would "Crop" be a good name for this function? It is short and is known from 2D programs.
Re: #4828 PartDesign: inverse for pocket
And… another month gone – frustrating.