Search found 6144 matches
- Thu Oct 06, 2022 12:06 pm
- Forum: Python scripting and macros
- Topic: [SOLVED] Turning an object around one edge.
- Replies: 14
- Views: 1318
Re: Turning an object around one edge.
... Thanks to mario52 for the answer, ... One minor problem: sel[0].Placement = App.Placement(App.Vector(0.0,0.0,0.0), App.Rotation(App.Vector(direction), valeur), App.Vector(selectedEdge.Vertexes[0].Point)).multiply(sel[0].Placement) This seem to not work as: App.Vector(selectedEdge.Vertexes[0].Po...
- Thu Oct 06, 2022 5:23 am
- Forum: Open discussion
- Topic: [Feature Request] Twist part
- Replies: 14
- Views: 2347
Re: [Feature Request] Twist part
However, I wonder whether using a point cloud approach might work here, if the points are basically treated like the vertices of a mesh object in Blender are. There are many techniques but almost all of them are relative to computer graphics and not CAD, in sense of Enginnering CAD, as such things ...
- Thu Oct 06, 2022 5:12 am
- Forum: Python scripting and macros
- Topic: [SOLVED] Turning an object around one edge.
- Replies: 14
- Views: 1318
Re: Turning an object around one edge.
Dear Carlo. As you can easily seen in my snippet, I do not have any doubt about the selection or creation of an object. The code you sent me concerns all those. I need the continuation of my code. In other words the lines "next", not the lines "before". Thanks anyway. Yes but pu...
- Wed Oct 05, 2022 6:57 pm
- Forum: Python scripting and macros
- Topic: [SOLVED] Turning an object around one edge.
- Replies: 14
- Views: 1318
Re: Turning an object around one edge.
Excuse me 1000 times @onekk . I wrote : "I have created an object e.g. an edge" instead of "I have created an object e.g. a PRISM" . The edge I mentioned belongs to that prism. etc, etc Not a problem once you have managed to calculate correctly an arbitrary axis of rotation you ...
- Wed Oct 05, 2022 4:03 pm
- Forum: Announcements & Features
- Topic: Addon Manager Redesign 2021
- Replies: 392
- Views: 113278
Re: Addon Manager Redesign 2021
I just want to take a moment and thank all the work @chennes is doing on this beast of a task! Amazing contribution to improving FreeCAD UI/UX! chennes is working hard on AddOn Manager and also in some other UI/UX tasks, he deserve many thanks, (Sorry I can't be in Brussels to pay you a beer or two...
- Wed Oct 05, 2022 3:48 pm
- Forum: Help on using FreeCAD
- Topic: Importing .step file and sketching on face
- Replies: 2
- Views: 427
Re: Importing .step file and sketching on face
... Follow these guidelines to supply correct information to helpers: http://forum.freecadweb.org/viewtopic.php?f=3&t=2264 And something to study to move first steps in FC. Part Design WB https://wiki.freecadweb.org/PartDesign_Workbench Part Design "feature driven design" concepts htt...
- Wed Oct 05, 2022 3:44 pm
- Forum: Forum français
- Topic: Faire apparaître des joints à ma construction
- Replies: 11
- Views: 1775
Re: Faire apparaître des joints à ma construction
- Wed Oct 05, 2022 3:42 pm
- Forum: Help on using FreeCAD
- Topic: [Solved] Names for faces, edges and vertices?
- Replies: 5
- Views: 525
Re: Names for faces, edges and vertices?
Please could you delete the duplicated post?
https://forum.freecadweb.org/viewtopic. ... 01#p630801
And maybe if the answers are solving your problem, modify first post title (you could edit it) and add [Solved] at beginning.
Regards
Carlo D.
- Wed Oct 05, 2022 3:40 pm
- Forum: Help on using FreeCAD
- Topic: [Solved] Names for faces, edges and vertices?
- Replies: 5
- Views: 525
Re: Names for faces, edges and vertices?
... I was just wondering if FC gives unique names for the above for objects? If so, where can one view them because if I select a box's vertex I don't see it in the properties panel? ... Take note that this is the source of the TNP problem so the unique name is not so robust if the solid is transfo...
- Wed Oct 05, 2022 3:37 pm
- Forum: Open discussion
- Topic: [Feature Request] Twist part
- Replies: 14
- Views: 2347
Re: [Feature Request] Twist part
... But that's even more different and also probably pretty hard to realize. Not counting that Blender has to calculate vertexes as is a mesh modeller and FC has to transform lines in curves (probably BSplines) calculating all the surface modifications. I have seen some approach and is very heavy i...