Search found 8872 matches
- Fri Mar 29, 2024 10:23 am
- Forum: Open discussion
- Topic: auto things making life "easier"
- Replies: 17
- Views: 801
Re: auto things making life "easier"
I think that config backups and other ways to find and compare configs is part of how to deal with the issue, I think the OP has a good point. It is not about a simple backup and restore. Recently, many new "things" have been added to the Preferences and Parameters. What they do, how they ...
- Fri Mar 29, 2024 9:58 am
- Forum: Help on using FreeCAD
- Topic: still struggling to understand the modeling process of freecad
- Replies: 12
- Views: 466
Re: still struggling to understand the modeling process of freecad
... so why is it better to create this in the PART WB vs the PART DESIGN WB? I have been reading the linked article but to me all i see is one wb uses boolena, while the other uses cuts, pads, etc. ... its the creation of the fin on the xz plane that is difficult. I cant see the edge of the cylinde...
- Thu Mar 28, 2024 11:00 pm
- Forum: Help on using FreeCAD
- Topic: Fully constrained sketch won't pad
- Replies: 9
- Views: 297
Re: Fully constrained sketch won't pad
You can close the sketch and Use Part WB, Validate sketch to find non-coincident vertexes...the choice is be proactive while in the sketch or not.
I choose the proactive way while I'm creating the sketch.
If you sketch your shape with the Polyline tool it adds the coincident as you extend the line.
I choose the proactive way while I'm creating the sketch.
If you sketch your shape with the Polyline tool it adds the coincident as you extend the line.
- Thu Mar 28, 2024 10:38 pm
- Forum: Help on using FreeCAD
- Topic: Snapping different bodies together
- Replies: 16
- Views: 634
Re: Snapping different bodies together
It would be helpful if you could post your file here.
- Thu Mar 28, 2024 8:57 pm
- Forum: Help on using FreeCAD
- Topic: still struggling to understand the modeling process of freecad
- Replies: 12
- Views: 466
Re: still struggling to understand the modeling process of freecad
Two minutes is about right.
Two sketches, two revolves, and a Polar pattern.
Two sketches, two revolves, and a Polar pattern.
- Thu Mar 28, 2024 7:20 pm
- Forum: Help on using FreeCAD
- Topic: Snapping different bodies together
- Replies: 16
- Views: 634
Re: Snapping different bodies together
We have been making this far too complicated. Use the Draft workbench Move tool, make sure snapping is active with snap types midpoint and snap angle selected. Great method and thanks for the info. Only problem is that the shapes are not lined up. Have nay clues on how to lign them up as the ones i...
- Thu Mar 28, 2024 5:40 pm
- Forum: Help on using FreeCAD
- Topic: Snapping different bodies together
- Replies: 16
- Views: 634
Re: Snapping different bodies together
We have been making this far too complicated.
Use the Draft workbench Move tool, make sure snapping is active with snap types midpoint and snap angle selected.
Use the Draft workbench Move tool, make sure snapping is active with snap types midpoint and snap angle selected.
- Thu Mar 28, 2024 12:33 pm
- Forum: Help on using FreeCAD
- Topic: Fully constrained sketch won't pad
- Replies: 9
- Views: 297
Re: Fully constrained sketch won't pad
There is a bit of misconception about the state "fully constrained". It really means all DOF's have a constraint applied and there are no redundant, over constraints, etc. situations. Fully constrained means all DOF (degrees of freedom) have been addressed. So, the vertexes in question are...
- Thu Mar 28, 2024 10:31 am
- Forum: Help on using FreeCAD
- Topic: Snapping different bodies together
- Replies: 16
- Views: 634
Re: Snapping different bodies together
There are a few ways to do it. Some already mentioned.
The Manipulator workbench is convenient.
The Edit menu>Alignment works, but is confusing at first.
The Manipulator workbench is convenient.
The Edit menu>Alignment works, but is confusing at first.
- Thu Mar 28, 2024 10:27 am
- Forum: Help on using FreeCAD
- Topic: Pocket breaks body (faces glitch away and distort)
- Replies: 13
- Views: 464
Re: Pocket breaks body (faces glitch away and distort)
Yes, I did note that.
It could be that having no reference to the Body Origin had something to do with needing a complete recompute (just a guess...).